Model loading and texturing
This commit is contained in:
62
thirdparty/assimp/code/OpenGEX/OpenGEXExporter.cpp
vendored
Normal file
62
thirdparty/assimp/code/OpenGEX/OpenGEXExporter.cpp
vendored
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#include "OpenGEXExporter.h"
|
||||
|
||||
namespace Assimp {
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||||
namespace OpenGEX {
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||||
|
||||
#ifndef ASSIMP_BUILD_NO_OPENGEX_EXPORTER
|
||||
|
||||
OpenGEXExporter::OpenGEXExporter() {
|
||||
}
|
||||
|
||||
OpenGEXExporter::~OpenGEXExporter() {
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||||
}
|
||||
|
||||
bool OpenGEXExporter::exportScene( const char * /*filename*/, const aiScene* /*pScene*/ ) {
|
||||
return true;
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||||
}
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OPENGEX_EXPORTER
|
||||
|
||||
} // Namespace OpenGEX
|
||||
} // Namespace Assimp
|
||||
68
thirdparty/assimp/code/OpenGEX/OpenGEXExporter.h
vendored
Normal file
68
thirdparty/assimp/code/OpenGEX/OpenGEXExporter.h
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef AI_OPENGEX_EXPORTER_H
|
||||
#define AI_OPENGEX_EXPORTER_H
|
||||
|
||||
#include <assimp/types.h>
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||||
|
||||
#ifndef ASSIMP_BUILD_NO_OPENGEX_EXPORTER
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
struct aiScene;
|
||||
|
||||
namespace OpenGEX {
|
||||
|
||||
class OpenGEXExporter {
|
||||
public:
|
||||
OpenGEXExporter();
|
||||
~OpenGEXExporter();
|
||||
bool exportScene( const char *filename, const aiScene* pScene );
|
||||
};
|
||||
|
||||
} // Namespace OpenGEX
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OPENGEX_EXPORTER
|
||||
|
||||
#endif // AI_OPENGEX_EXPORTER_H
|
||||
|
||||
1326
thirdparty/assimp/code/OpenGEX/OpenGEXImporter.cpp
vendored
Normal file
1326
thirdparty/assimp/code/OpenGEX/OpenGEXImporter.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
212
thirdparty/assimp/code/OpenGEX/OpenGEXImporter.h
vendored
Normal file
212
thirdparty/assimp/code/OpenGEX/OpenGEXImporter.h
vendored
Normal file
@@ -0,0 +1,212 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef AI_OPENGEX_IMPORTER_H
|
||||
#define AI_OPENGEX_IMPORTER_H
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_OPENGEX_IMPORTER
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/mesh.h>
|
||||
|
||||
#include <vector>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
|
||||
namespace ODDLParser {
|
||||
class DDLNode;
|
||||
struct Context;
|
||||
}
|
||||
|
||||
struct aiNode;
|
||||
struct aiMaterial;
|
||||
struct aiCamera;
|
||||
struct aiLight;
|
||||
|
||||
namespace Assimp {
|
||||
namespace OpenGEX {
|
||||
|
||||
struct MetricInfo {
|
||||
enum Type {
|
||||
Distance = 0,
|
||||
Angle,
|
||||
Time,
|
||||
Up,
|
||||
Max
|
||||
};
|
||||
|
||||
std::string m_stringValue;
|
||||
float m_floatValue;
|
||||
int m_intValue;
|
||||
|
||||
MetricInfo()
|
||||
: m_stringValue( "" )
|
||||
, m_floatValue( 0.0f )
|
||||
, m_intValue( -1 ) {
|
||||
// empty
|
||||
}
|
||||
};
|
||||
|
||||
/** @brief This class is used to implement the OpenGEX importer
|
||||
*
|
||||
* See http://opengex.org/OpenGEX.pdf for spec.
|
||||
*/
|
||||
class OpenGEXImporter : public BaseImporter {
|
||||
public:
|
||||
/// The class constructor.
|
||||
OpenGEXImporter();
|
||||
|
||||
/// The class destructor.
|
||||
virtual ~OpenGEXImporter();
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual bool CanRead( const std::string &file, IOSystem *pIOHandler, bool checkSig ) const;
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual void InternReadFile( const std::string &file, aiScene *pScene, IOSystem *pIOHandler );
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual const aiImporterDesc *GetInfo() const;
|
||||
|
||||
/// BaseImporter override.
|
||||
virtual void SetupProperties( const Importer *pImp );
|
||||
|
||||
protected:
|
||||
void handleNodes( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleMetricNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleNameNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleObjectRefNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleMaterialRefNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleGeometryNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleCameraNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleLightNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleGeometryObject( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleCameraObject( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleLightObject( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleTransformNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleMeshNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleVertexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleIndexArrayNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleMaterialNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleColorNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleTextureNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleParamNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void handleAttenNode( ODDLParser::DDLNode *node, aiScene *pScene );
|
||||
void copyMeshes( aiScene *pScene );
|
||||
void copyCameras( aiScene *pScene );
|
||||
void copyLights( aiScene *pScene );
|
||||
void copyMaterials( aiScene *pScene );
|
||||
void resolveReferences();
|
||||
void pushNode( aiNode *node, aiScene *pScene );
|
||||
aiNode *popNode();
|
||||
aiNode *top() const;
|
||||
void clearNodeStack();
|
||||
void createNodeTree( aiScene *pScene );
|
||||
|
||||
private:
|
||||
struct VertexContainer {
|
||||
std::vector<aiVector3D> m_vertices;
|
||||
size_t m_numColors;
|
||||
aiColor4D *m_colors;
|
||||
std::vector<aiVector3D> m_normals;
|
||||
size_t m_numUVComps[ AI_MAX_NUMBER_OF_TEXTURECOORDS ];
|
||||
aiVector3D *m_textureCoords[ AI_MAX_NUMBER_OF_TEXTURECOORDS ];
|
||||
|
||||
VertexContainer();
|
||||
~VertexContainer();
|
||||
|
||||
VertexContainer( const VertexContainer & ) = delete;
|
||||
VertexContainer &operator = ( const VertexContainer & ) = delete;
|
||||
};
|
||||
|
||||
struct RefInfo {
|
||||
enum Type {
|
||||
MeshRef,
|
||||
MaterialRef
|
||||
};
|
||||
|
||||
aiNode *m_node;
|
||||
Type m_type;
|
||||
std::vector<std::string> m_Names;
|
||||
|
||||
RefInfo( aiNode *node, Type type, std::vector<std::string> &names );
|
||||
~RefInfo();
|
||||
|
||||
RefInfo( const RefInfo & ) = delete;
|
||||
RefInfo &operator = ( const RefInfo & ) = delete;
|
||||
};
|
||||
|
||||
struct ChildInfo {
|
||||
typedef std::list<aiNode*> NodeList;
|
||||
std::list<aiNode*> m_children;
|
||||
};
|
||||
ChildInfo *m_root;
|
||||
typedef std::map<aiNode*, std::unique_ptr<ChildInfo> > NodeChildMap;
|
||||
NodeChildMap m_nodeChildMap;
|
||||
|
||||
std::vector<std::unique_ptr<aiMesh> > m_meshCache;
|
||||
typedef std::map<std::string, size_t> ReferenceMap;
|
||||
std::map<std::string, size_t> m_mesh2refMap;
|
||||
std::map<std::string, size_t> m_material2refMap;
|
||||
|
||||
ODDLParser::Context *m_ctx;
|
||||
MetricInfo m_metrics[ MetricInfo::Max ];
|
||||
aiNode *m_currentNode;
|
||||
VertexContainer m_currentVertices;
|
||||
aiMesh *m_currentMesh; // not owned, target is owned by m_meshCache
|
||||
aiMaterial *m_currentMaterial;
|
||||
aiLight *m_currentLight;
|
||||
aiCamera *m_currentCamera;
|
||||
int m_tokenType;
|
||||
std::vector<aiMaterial*> m_materialCache;
|
||||
std::vector<aiCamera*> m_cameraCache;
|
||||
std::vector<aiLight*> m_lightCache;
|
||||
std::vector<aiNode*> m_nodeStack;
|
||||
std::vector<std::unique_ptr<RefInfo> > m_unresolvedRefStack;
|
||||
};
|
||||
|
||||
} // Namespace OpenGEX
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // ASSIMP_BUILD_NO_OPENGEX_IMPORTER
|
||||
|
||||
#endif // AI_OPENGEX_IMPORTER_H
|
||||
264
thirdparty/assimp/code/OpenGEX/OpenGEXStructs.h
vendored
Normal file
264
thirdparty/assimp/code/OpenGEX/OpenGEXStructs.h
vendored
Normal file
@@ -0,0 +1,264 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
#ifndef AI_OPENGEXSTRUCTS_H_INC
|
||||
#define AI_OPENGEXSTRUCTS_H_INC
|
||||
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
namespace Assimp {
|
||||
namespace OpenGEX {
|
||||
|
||||
struct Skin;
|
||||
struct Object;
|
||||
struct LightObject;
|
||||
struct CameraObject;
|
||||
struct Material;
|
||||
struct BoneNode;
|
||||
struct BoneCountArray;
|
||||
struct BoneIndexArray;
|
||||
struct BoneWeightArray;
|
||||
|
||||
struct Metric {
|
||||
float m_distance;
|
||||
float m_angle;
|
||||
float m_time;
|
||||
float m_up;
|
||||
};
|
||||
|
||||
struct VertexArray {
|
||||
std::string arrayAttrib;
|
||||
unsigned int morphIndex;
|
||||
};
|
||||
|
||||
struct IndexArray {
|
||||
unsigned int materialIndex;
|
||||
unsigned int restartIndex;
|
||||
std::string frontFace;
|
||||
};
|
||||
|
||||
struct Mesh {
|
||||
unsigned int meshLevel;
|
||||
std::string meshPrimitive;
|
||||
Skin *skinStructure;
|
||||
};
|
||||
|
||||
struct Node {
|
||||
std::string nodeName;
|
||||
};
|
||||
|
||||
struct GeometryNode {
|
||||
bool visibleFlag[ 2 ];
|
||||
bool shadowFlag[ 2 ];
|
||||
bool motionBlurFlag[ 2 ];
|
||||
};
|
||||
|
||||
struct LightNode {
|
||||
bool shadowFlag[ 2 ];
|
||||
const LightObject *lightObjectStructure;
|
||||
};
|
||||
|
||||
struct CameraNode {
|
||||
const CameraObject *cameraObjectStructure;
|
||||
};
|
||||
|
||||
struct GeometryObject {
|
||||
Object *object;
|
||||
bool visibleFlag;
|
||||
bool shadowFlag;
|
||||
bool motionBlurFlag;
|
||||
std::map<std::string, Mesh*> meshMap;
|
||||
};
|
||||
|
||||
struct LightObject {
|
||||
Object *object;
|
||||
std::string typeString;
|
||||
bool shadowFlag;
|
||||
};
|
||||
|
||||
struct CameraObject {
|
||||
float focalLength;
|
||||
float nearDepth;
|
||||
float farDepth;
|
||||
};
|
||||
|
||||
struct Matrix {
|
||||
bool objectFlag;
|
||||
};
|
||||
|
||||
struct Transform {
|
||||
Matrix *matrix;
|
||||
int transformCount;
|
||||
const float *transformArray;
|
||||
};
|
||||
|
||||
struct Translation {
|
||||
std::string translationKind;
|
||||
};
|
||||
|
||||
struct Rotation {
|
||||
std::string rotationKind;
|
||||
};
|
||||
|
||||
struct Scale {
|
||||
std::string scaleKind;
|
||||
};
|
||||
|
||||
struct Name {
|
||||
std::string name;
|
||||
};
|
||||
|
||||
struct ObjectRef {
|
||||
Object *targetStructure;
|
||||
};
|
||||
|
||||
struct MaterialRef {
|
||||
unsigned int materialIndex;
|
||||
const Material *targetStructure;
|
||||
};
|
||||
|
||||
struct BoneRefArray {
|
||||
int boneCount;
|
||||
const BoneNode **boneNodeArray;
|
||||
};
|
||||
|
||||
struct BoneCount {
|
||||
int vertexCount;
|
||||
const unsigned short *boneCountArray;
|
||||
unsigned short *arrayStorage;
|
||||
};
|
||||
|
||||
struct BoneIndex {
|
||||
int boneIndexCount;
|
||||
const unsigned short *boneIndexArray;
|
||||
unsigned short *arrayStorage;
|
||||
};
|
||||
|
||||
struct BoneWeight {
|
||||
int boneWeightCount;
|
||||
const float *boneWeightArray;
|
||||
};
|
||||
|
||||
struct Skeleton {
|
||||
const BoneRefArray *boneRefArrayStructure;
|
||||
const Transform *transformStructure;
|
||||
};
|
||||
|
||||
struct Skin {
|
||||
const Skeleton *skeletonStructure;
|
||||
const BoneCountArray *boneCountArrayStructure;
|
||||
const BoneIndexArray *boneIndexArrayStructure;
|
||||
const BoneWeightArray *boneWeightArrayStructure;
|
||||
};
|
||||
|
||||
struct Material {
|
||||
bool twoSidedFlag;
|
||||
const char *materialName;
|
||||
};
|
||||
|
||||
struct Attrib {
|
||||
std::string attribString;
|
||||
};
|
||||
|
||||
struct Param {
|
||||
float param;
|
||||
};
|
||||
|
||||
struct Color {
|
||||
float color[ 4 ];
|
||||
};
|
||||
|
||||
struct Texture {
|
||||
std::string textureName;
|
||||
unsigned int texcoordIndex;
|
||||
};
|
||||
|
||||
struct Atten {
|
||||
std::string attenKind;
|
||||
std::string curveType;
|
||||
|
||||
float beginParam;
|
||||
float endParam;
|
||||
|
||||
float scaleParam;
|
||||
float offsetParam;
|
||||
|
||||
float constantParam;
|
||||
float linearParam;
|
||||
float quadraticParam;
|
||||
|
||||
float powerParam;
|
||||
};
|
||||
|
||||
struct Key {
|
||||
std::string keyKind;
|
||||
bool scalarFlag;
|
||||
};
|
||||
|
||||
struct Curve {
|
||||
std::string curveType;
|
||||
const Key *keyValueStructure;
|
||||
const Key *keyControlStructure[ 2 ];
|
||||
const Key *keyTensionStructure;
|
||||
const Key *keyContinuityStructure;
|
||||
const Key *keyBiasStructure;
|
||||
};
|
||||
|
||||
struct Animation {
|
||||
int clipIndex;
|
||||
bool beginFlag;
|
||||
bool endFlag;
|
||||
float beginTime;
|
||||
float endTime;
|
||||
};
|
||||
|
||||
struct OpenGexDataDescription {
|
||||
float distanceScale;
|
||||
float angleScale;
|
||||
float timeScale;
|
||||
int upDirection;
|
||||
};
|
||||
|
||||
} // Namespace OpenGEX
|
||||
} // Namespace Assimp
|
||||
|
||||
#endif // AI_OPENGEXSTRUCTS_H_INC
|
||||
Reference in New Issue
Block a user