Begin refactor, add documentation
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@@ -3,9 +3,9 @@
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#include <glm/gtc/type_ptr.hpp>
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#include "types.h"
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#include "Material.h"
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#include "Light.h"
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#include "../types.h"
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#include "../Material.h"
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#include "../Light.h"
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class Shader {
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public:
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@@ -2,7 +2,7 @@
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#define SKYBOXSHADER_H
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#include "Shader.h"
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#include "Skybox.h"
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#include "../Skybox.h"
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class SkyboxShader : public Shader {
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public:
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