20 lines
265 B
C
20 lines
265 B
C
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#ifndef SHADER_H
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#define SHADER_H
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#include <string>
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#include <fstream>
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#include <sstream>
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#include <iostream>
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#include "types.h"
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class Shader {
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public:
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Id id;
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Shader(const char *vertexPath, const char *fragmentPath);
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void Use();
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};
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#endif /* SHADER_H */
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