2021-01-13 10:42:57 -06:00
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#include "Transform.h"
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Transform::Transform() {
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position = Vector3(0.0f);
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}
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Transform::Transform(Vector3 position) {
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this->position = position;
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}
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2021-01-13 16:47:16 -06:00
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void Transform::Translate(cfloat x, cfloat y, cfloat z) {
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position = position + Vector3(x, y, z);
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}
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