couch/demo/inabox/main.lua

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package.path = package.path .. ";../scripts/?.lua"
local freecam = require("freecam")
local Vector3 = couch.Vector3
function init()
freecam.init_camera()
local material
local light = couch.DirectionalLight()
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light:SetDirection(couch.Vector3(1.0, -2.0, -1.0))
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light:SetColor(Vector3(1.0, 1.0, 1.0))
light:SetAmbient(0.2)
light:SetDiffuse(1.0)
light:SetSpecular(0.1)
couch.Node.GetRoot():AddChild(light:Instance())
local ibox = couch.TexturedMesh("../resources/inverted_cube.obj", "../resources/paintedwood.jpg")
couch.Node.GetRoot():AddChild(ibox:Instance())
local box = couch.Mesh.FromFile("../resources/cube.obj")
material = box:GetMaterial(0)
material.ambient = Vector3(1.0, 0.0, 0.0)
material.diffuse = Vector3(1.0, 0.0, 0.0)
box:SetMaterial(0, material)
couch.Node.GetRoot():AddChild(box:Instance())
end
function update(delta)
freecam.update_camera(delta)
end
function onkey(key, code, action, mod)
freecam.onkey(key, code, action, mod)
end
function onmousemotion(_, _, relx, rely)
freecam.onmousemotion(relx, rely)
end